Marcel Ray

Design Technologist


Design-minded technologist focused on building rich interactive interfaces, prototypes and design tools with a particular emphasis on experiences that blur the physical/digital divide.

An eager and active participant in all stages of a project cycle—from ideation and needs assessment to design and development. Applauded by former coworkers for positive, collaborative attitude and for adding smiles to the office space with corny jokes.

Skills + Tools

JavaScript (Node, TypeScript, working knowledge of React), SCSS, PhoneGap/Cordova, Unity 3D, C#/.NET, inter-device communication, UX design, design/motion integration, IoT and electronics prototyping.


  1. AR/VR Design Prototyper (Contract)

    Redmond, WA
    Jan 2018 to Present

    Defining, prototyping and testing hardware, software and spatial interactions for augmented and virtual reality in a research-focused environment.

  2. Senior Design Developer (Contract)

    Redmond, WA
    Mar 2017 to Oct 2017
    • Driving force behind a major C# code migration and UI redesign of the Microsoft Excel Data Streamer add-in used by STEM educators and students around the world.

  3. Freelancer & Short Term Contractor

    Seattle, WA
    Nov 2015 to Feb 2017

    Provided interactive development, prototyping and/or technical guidance for various startups and large organizations including Microsoft, T-Mobile and The Audubon Society.

  4. Senior Design Technologist

    Seattle, WA
    Aug 2014 to Oct 2015

    Spearheaded the design technology program and spatial prototyping processes for Amazon's innovative physical retail concept centered around a checkout-free shopping experience.

  5. Senior Design Prototyper (Contract)

    Redmond, WA
    Sept 2012 to Jul 2014

    Collaborated with researchers and designers on the design and implementation of visual and UI flow explorations for cutting-edge consumer products.

  6. Interactive Developer & Technology Lead

    Seattle, WA
    Jun 2010 to Aug 2012

    Oversaw technical direction and managed development resources for building rich interactive exhibits and installations for nationally and internationally recognized museums and environments.

  7. API Designer (Contract)

    Redmond, WA
    Mar 2009 to Dec 2009

    Designed the official Flash-Lite API for content providers and partners (including the BBC) to build custom apps with video playback for the Nintendo Wii.

  8. Interactive Developer

    Seattle, WA
    Mar 2006 to Oct 2007
  9. Camera Interface Developer (Contract)

    Rochester, NY
    Dec 2004 to Feb 2006
  10. Interactive Developer & Designer

    Buck & Pulleyn
    Pittsford, NY
    Aug 2004 to Dec 2004
  11. Interactive Developer

    Element K
    Rochester, NY
    Oct 2003 to Jul 2004


  1. B.S. in New Media: Interactive Development

    Rochester, NY
    May 2003