• Screenshot
  • EasyShare One
  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot
  • Screenshot

Illustrative Purposes Only

Newspaper & Book eReader

(Non-Disclosable Client)

2010

Collaborating with a small team to create a Flex-based eReader application, designed to display high-profile periodicals and books. Lending my expertise and sharp visual eye to integrate design as well as optimize media display and interaction performance. Leading research and development on a touch-enabled, Flash Player 10.1 version for tablet devices.

Responsibilities

Touch version development lead, performance optimization, design integration, R&D

Colophon

Flex 3, Flash Player 10.1 multitouch API, Cairngorm, ActionScript 3

  • Flex
  • Cairngorm
  • web-services
  • publishing
  • AS3
  • Flash
  • skinning
  • optimization
  • application
  • multitouch
  • devices

Sessions with Cesar

Cesar Millan, Inc.

2008

Architect and developer for the Flex-based online course based on Cesar Millan's famous Dog Whisperer techniques. Collaborated with .NET developers in implementing an AMF remoting data layer using FluorineFX.

Responsibilities

Lead Flex architecture and development, integration with .NET backend, design integration

Colophon

Flex 3, Cairngorm, ActionScript 3, FluorineFx (AMF Remoting), Akamai streaming video

  • Flex
  • Cairngorm
  • web-services
  • Remoting
  • AS3
  • Flash
  • skinning
  • video
  • elearning
  • entertainment
  • lead
  • application

Illustrative Purposes Only

Photo Effects Prototyping

Bressler Research Group

2009

Developed a touch-based photo effects prototype UI for usability and market research purposes for a non-disclosable digital camera company. Flex and Adobe AIR proved the perfect fit for the task of quickly crafting a standalone UI while easily integrating with Adobe's powerful Pixel Bender real-time effects engine.

Responsibilities

UI development, effects R&D, design integration

Colophon

Flex 3, ActionScript 3, AIR, Pixel Bender

  • Flex
  • AS3
  • PixelBender
  • devices
  • prototyping

Wii Flash Lite API

Nintendo of America

2009

First utilized by the BBC for their popular iPlayer, the Video On-Demand Framework (VODF) Flash Lite API enables official partners to build Wii Channels using ActionScript 2 and Flash. Utmost attention was paid to class simplicity and extensibility, including building a robust, AS3 inspired event model. All source was meticulously documented and beautifully formatted.

Responsibilities

Lead API design and development, formal documentation

Colophon

Flash Lite 3.1, ActionScript 2, ASDoc

  • FlashLite
  • API design
  • architect
  • lead
  • devices
  • optimization
  • video

Kodak EasyShare-One Interface

Eastman Kodak Company

2005

Brought my Flash expertise to a group of Java/C++ engineers in building a Flash UI for the highly anticipated consumer touch screen camera.

Responsibilities

Design integration and optimization, performance testing and optimization, build management, localization management

Colophon

ActionScript 2, MVC

  • Flash
  • AS2
  • optimization
  • devices
  • skinning

Johnny Kapahala Official Site

Disney Channel

2007

Created to coincide with the premiere of the Disney Channel original movie, Johnny Kapahala: Back on Board. Site features a dynamic video and photo viewer, sections with multiple levels of content and animations, and a phased section loader. All site copy is localizable and editable through XML with HTML styling—including all button captions, headers and titles. This site was built upon an established framework for Flash sites, with many customizations applied.

Responsibilities

Lead development, design integration, brainstorming

Colophon

ActionScript 2, XML driven content

  • Flash
  • AS2
  • children
  • entertainment
  • website

Diddy Kong Racing DS Official Site

Nintendo of America

2007

Explore the four lands of the DKR world and pop balloons to collect coins and learn about the game as you go. The site features beautifully smooth and immersive 3D transitions that mimic driving to each scene.

Responsibilities

Lead site development, mini-game development, design integration, brainstorming

Colophon

ActionScript 2, XML driven content

  • Flash
  • AS2
  • children
  • entertainment
  • website

Starbucks: Brew the Perfect Cup

Starbucks Corporation

2007

Learn the four fundamentals of brewing the perfect cup of coffee by completing a series of short interactive activities. When you’re done, design your own cup and email it to a friend or print it out to display proudly.

Responsibilities

Lead development, design integration

Colophon

ActionScript 2, XML driven content, dynamic printables

  • AS2
  • Flash
  • advertising
  • website

Kooky Kostume / Disco Dancin’ Wubbzy

Nick, Jr. & Wow! Wow! Wubbzy!

2007

Developed two cute preschooler mini-games which were released alongside a new line of Wubbzy toys. In Kooky Kostume Kreator, kids can dress up Wubbzy then print their wacky fashions. Disco Dancin’ Wubbzy is a color pattern matching game – think Simon meets Rock Band. Games were built in ActionScript 2 and were well within budget and timeline. Use code DISCO49 to access Disco Dancin’ Wubbzy.

Responsibilities

Game development, design integration, brainstorming

Colophon

ActionScript 2, dynamic printables

  • Flash
  • AS2
  • games
  • children
  • entertainment

Chad’s Splash & Smash

Disney Channel

2007

One in a series of mini games for the mega popular High School Musical franchise, you control Chad in a game of water volleyball against Troy. Keep the ball in volley long enough to build up spike power and give it all you’ve got!

Game makes use of basic AI, hit detection, deflection, physics (co-developed with another developer) and camera panning.

Responsibilities

Game development, design integration, brainstorming

Colophon

ActionScript 2, dynamic localization

Brontos on the Loose

Post Cereals

2006

The first two Flash games were developed to integrate within the overarching shell. Both make use of vector / point based hit detection and deflection.

Responsibilities

First and second game development, design integration

Colophon

ActionScript 2, basic hit detection/deflection

  • Flash
  • AS2
  • games
  • children
  • entertainment

Volunteer Website Development

Sustainable South Seattle

2010

As part of my growing desire to be involved with and give back to my community, I have been working with Sustainable South Seattle (S3) as a volunteer to develop a web presence and IT toolset that will help them work more effectively within their organization and our community.

Responsibilities

Lead development and design, project management

Colophon

Standards-compliant HTML/CSS, jQuery, WordPress

  • website